A new animated short about modern art and the quest for its appreciation - a true story, based on Maggie’s own hard drive data and some rare eyewitness accounts.
SWiM pays homage to absurdist thinking, the chaos theory and classic Looney Tunes stuff, along with lots of music and even more colorful comic book graphic style.
This movie is clearly about AI, but also about modern art of all genres, the potential perils of its appreciation, and....
…no matter how unconventional, it offers a delightful take on theology's Trinity doctrine. Of course, it’s tongue-in-cheek. In addition to constructivism, surrealism, abstract and kinetic art, a significant inspiration for the picaresque story was Samuel Beckett and his theater of the absurd. Goethe’s immortal “Faust” contributed another layer of depth. Not to forget Philip K. Dick’s classic sci-fi. And despite its chaotic and absurd nature, the narrative follows its own peculiar logic, becoming another facet of our artspace-time continuum concept.
The film picks up where CLiMB left off, with the demolition of the old model Maggie Tenzing, the art-loving but plain mountain droid. However, no robot can truly be dead. As Robert, the lead scientist at the CIT (Cupertino Institute of Technology, Lorenz School of Probabilities), decodes the data from her salvaged database, the downloaded dreams seamlessly morph and blend together.
The unlikely trinity of characters — Maggie, Blu and Robert — embark on a colorful journey through various realities in pursuit of Maggie’s true origins as AI. The theology aspect takes here a Pythonesque turn, yet it remains faithful to the original concept of a creator, a progeny, and the mighty energy that binds them together.
Robert, the AI manager, vlogs about the unexpected nuances in Maggie’s yet-again-rescued database. The art-seeking, yet perpetually troubled mountain droid grapples with the complexity of the art she encounters, delving into Beckett, Kafka, and even attempting her own artistic creations. The Blue Morpho menelaus butterfly embodies the destructive Mephisto spirit, demolishing everything in its path while simultaneously paving the way for a new beginning. The dialectic unity of opposites, a dualistic paradigm of struggle between creation and destruction, is symbolized by the heated interaction of these characters, with a total morph twist this time. Especially when some unforeseen consequences of the Lorenz butterfly effect are involved; a seemingly insignificant occurrence cascades through the pursuit of an alternative reality, where surrealism becomes the norm, but physical existence bounces back at any moment.
The short film extended well beyond the 10-minute mark of CLiMB, featuring a richer plot and an endless chain of butterfly effects to explore. We believe this is an improvement, as the film boasts vibrant colors, fun, music, and action. We hope that watching the movie would be as enjoyable as it was for all of us who made it!

Writer, Director, Producer, Design, Animation, Editing, Music, VFX

Executive Producer, Writer

Visual and Story Consultant

Maggie and Robert's Voice Ranger

And go for it - you'll see what's real, eventually
Your creator is standing by and always here to help
The art within you is right there, you alone can unlock it
But remember, there's always something else around the corner...
SWiM is a logical continuation of our moving art piece CLiMB (2023) . We aimed to broaden the philosophical scope of the work, incorporate more temporal art fields, and even explore theology, maintaining a touch of humor. The absurdist thinking approach naturally lends itself to the latter field, addressing any lingering questions about AI and divine intervention. Meaningful or not, life exists in all its forms, and adapting to human-created second-generation intelligence is no easy feat. However, we approach this with a smile and infuse it with color, music, and art.
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The working title CLiMB2 stood late in production, until Boriana, executive producer and fairy godmother extraordinaire, simply said: “She’s swimming a lot - this got to be our title”. And so it became SWiM, giving us a roadmap to possible future installments to the Maggieverse, which, unlike any Marvel-induced universe, is form, idea, and fun, fused together. We know this is virtually our design motto, but for us, it's the essence of indie filmmaking - absolutely true Ars Gratia Artis, with no golden logo and lion roar, simply cool. With no outside financing either.
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The shadow of Mephisto somehow gradually crept in. The force that bears evil, but always conceives good - what better allegory for our playful, yet seriously destructive Blue Morpho. With roots in classic absurdist fiction, SWiM takes a lighter approach - Godot does not need to arrive anymore. Or does he? Beckett and Goethe aside, SWiM presents a delightful exploration of profound philosophical concepts from both the past and the present. Silly yet serious enough, we hope it will be a delight for the senses and the mind of our viewers.
see the trailerIvo Venkov - Writer, Director, Producer, Editor, Design, VFX, Compositing, Music, Original Artworks Rossi Venkov - Co-Producer Boriana Todorov - Executive Producer, Writer Ivan Tonev - Assocoate Producer Emil Mitev - Visual and story Consultant Nicola Stefanov - Maggie and Robert's Voice Ranger PAAstudio - Sound, mix and mastering Blagomir Alexiev - Miro - Post-production sound Philip Venkov - Title Design Marina Asenova - Backing Vocals Petruccio - Additional Vocals + Keyboards Chako Music - Additional Mix and Recoding Boris Chakarov - Re-recording sound engineer doclusifer2 - Spaceship model Mixamo - Mocap Maxon - Rendering engine, mocap Rigsters - 3D scans SimpleDCP - DCP
Still thanking Edward Norton Lorenz for his inspirational butterfly effect…
…and Antonio Sant’Elia for taking the time to see the future
Ava Venkov Z. Paneva Marina Kostova Sigal Diamant Elizabeth Mitev Todor Nikolov Krassi Nikolov Marina Bartolomäus Nina Hagelauer Vesselin Milev
NOTES:
The SWiM crew made a real effort to use AI for this film’s script. It failed miserably, producing only Marvel-style story lines… Joint Palisadian Science Council Monitoring: No Insects or AI were harmed in the making of this film All Profanities in C+ have been preserved and converted to C++ Dedicated to all of you using AI
#swimmovie #palisadesstrong ©℗ PAAstudio 2026

17:09 min of fun
The intent was to stay as close as possible to the actual making of an art piece, the CLiMB way, albeit in a more absurdist narrative. It worked, preserving the natural flow and idea intact, with the process being the one creating art. The color script was based on the different art pieces being used as stills and time-lapses throughout the film. We tried to balance a relaxed, yet gently saturated atmosphere from the start to the radiant art swim climax and the final morph scenes. And we hope it shows.
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With some creative improvisation, layers and dynamics were rendered with Sketch and Toon in C4D, allowing for the desired comic book visual style. Then all was composited with some VFX and image adjustments in Motion 5, which still remains a great little app. Different layer blending was used to get a deeper color in some scenes and the old film effect, accentuating some of Maggie's HD | AI imperfections, gave the movie a unified look. All original artwork was done in Procreate on an iPad Pro.
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We had several themes to work with, along with some filler pieces for the different phases of Maggie's art quest. She has to walk the runway walk, wait for Godot, dream the SantElia city and bask in art. So we just decided to homage from jazzy Dan rock to Vangelis' Yamaha CS-80 emulation and back... with some additional recording at Chako Music. The native beats and repetitive mantras bring a seriously uplifting vibe during the colorful art swim, and leave off the same in the credits. With Logic and love.
stream the moviePart theory of relativity, part J.R.R. Tolkien, the idea of the Artspace Continuum has been a focal point of our design, or shall we say, overall life approach, for a long number of years. It has crystalized in 2D and 3D work and attention to environmental issues. We view it as the overall, planned infusion of art in our daily lives, which elevates the mere passing of time to the level of pure enjoyment and adventure, brought in by harmony, color, space, sound - i.e. architecture, 3D art, painting and music. Yes, music - as Goethe said “Architecture is still music”.
In other words, blurring the lines between temporal and spatial arts into an environment, which, unlike a museum, is free to use, enjoy and mess with at all times. And like a well designed object of desire, it puts a smile on your face every time you’re in there and basically sets the foundation of a much better, pleasurable and meaningful existence. Not sure yet if this might be the ‘meaning of life’, but it could be damn close to it.
This concept encompasses the myriad of art forms we touch - design, sculpture, painting, music, film, even theatre. For us, respectfully - it is very close to the meaning of life. Not too corny, right? But in the end - very true. Just a happy everyday occurrence.
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